Sales of NFTs in the metaverse continue to grow, despite the decrease in trading volume

Date: 2025-09-15 Author: Oliver Abernathy Categories: CRYPTO PAYMENTS
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Last month, the volume of NFT trading in the metauniverse amounted to $6.5 million, with 13,927 transactions. Although the indicator decreased slightly compared to July's $6.7 million, the number of transactions has been growing for the second month in a row. DappRadar experts emphasize that this signals a renewed interest in virtual spaces and demonstrates that metauniverses have not lost their relevance. Activity is recorded on such platforms as Sandbox, Mocaverse, Otherside and Decentraland.

The creators of the leading metauniverses continue to focus on the development of a long-term ecosystem. So, The Sandbox, owned by Animoca Brands, held a large-scale virtual land auction in July. The Mocaverse project plans to launch its own Moca Chain blockchain network — a test version should appear by the end of September. The Otherside platform, developed by Yuga Labs, introduced new tools using artificial intelligence for creating virtual worlds. In turn, Decentraland announced a large-scale upgrade of the technical infrastructure.

The dynamics of development is also observed outside these ecosystems. The startup Infinite Reality acquired the music service Napster with the intention of turning it into a virtual music world. At the same time, the DTTM Operations company, which manages the intellectual property of US President Donald Trump, has applied for the registration of trademarks related to the metauniverse and the NFT platform.

Ronin Network developers from Sky Mavis, known for the game Axie Infinity, are not left behind. Recently, they concluded an agreement with the Transak crypto platform, which will allow users to more conveniently conduct transactions and purchase NFTs.

Thus, even against the background of a slight decrease in the total volume of trades, the NFT market in the metauniverse retains signs of stability. The increase in the number of transactions and new initiatives of companies show that the industry is developing, and the interest of users in virtual worlds is growing again.
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